Date: 29th May 2018, 4PM
Venue: HAS CSS RECENS, Meeting Room
Address: H-1097 Budapest Tóth Kálmán street 4. T building 1st Floor Room 40.
The Impact of Role Structure and the Evolution of Temporal Social Network on Collaborative Project Teams’ Performance
Teamwork is based on collaboration that permits achievement of complex goals that would exceed individual capabilities. Well-functioning teams are adaptive, dynamic task-performing systems that can be considered as basic pillars of successful organizations. Therefore, collaboration in team performance is a topic of interest in numerous organizational studies and areas of social and behavioural sciences. Nevertheless, the greatest number of these scientific inquiries follow a research design relying on the investigation of static information gained by the examination of input-output factors of cooperating teams, by which actual interactional process of collaborative task-solving is overlooked. I intend to bring a novel system approach to this discourse by implementing a reinterpreted InputProcess-Output model, where I analyze the interplay between the static network of teams’ initial role structure, as the input, and temporal changes of emerging collaboration networks during taskaccomplishment, as the process determinant, in relation to the favourable outcome of the project accounting for the output variable. I hypotheze that less hierarchical teams with a more pliable role structure are more likely to do better in problem solving as flexibility allows constant adjustment of collaborative exploration practices and communication, thereby inducing homogeneous dispersion of communicational ties across team members and across the time of problem-solving which temporal network characteristic is also assumed to foster successful problem-solving. The two predominant questions of my research are (1) how the network of social role structure influences the evolving collaboration network across time and team members; (2) how this emerging interactional pattern contributes to the success of teams’ problem-solving on a temporal scale. To examine these relations I make video records to collect fine-grained data in escape rooms. Escape rooms provide a half-laboratory, half-experimental setting that can credibly mimic labor characteristics and the organizational environment of project teams, as the players are operating under time pressure and they perform a collaboration-demanding, non-structured task using two predominant activities: exploration and idea-sharing. This research field provides me with the possibility of overcoming time-, resource-, and effort-consuming disadvantages of process analysis. Moreover, video recordings (that originally serve the purpose of preventing inadequate acts) allow me to observe realtime interactions excluding biases of self-reports. As a further stage of the project, I also aim to analyze the content (negative/positive reaction) of the communication ties to better understand consensus formation and team spirit.